well of course you have to run the simulation in real flow, i guess what i meant is you can easily import the geometry. and as far as converting the meshes i've done it all the time and it works well.
On Mar 14, 1:21 pm, damien_alomar <[email protected]> wrote: > No, Real Flow does not plug into Rhino. David wrote an realflow > importer, but you still have to move everything over to realflow, do > the simulation, and reload it back in. Tsplines could definitely > convert the mesh, but I'm not sure if its meant to deal with high poly > meshes like you'll get out of realflow. Its more for converting > coarser, SubD style meshes. > > -Damien > > On Mar 14, 3:28 pm, jd <[email protected]> wrote: > > > get to know this, its mesh to nurbs function is fantastic and also > > plugs-in to rhino: http://www.tsplines.com/ > > > On Mar 14, 12:21 pm, jd <[email protected]> wrote: > > > > you can make nurbs from meshes...granted it's not the most > > > straightforward workflow, but it's also not that difficult. > > > > On Mar 14, 12:13 pm, K4rl33 <[email protected]> wrote: > > > > > But realflow doesn't work with nurbs... > > > > > On 14 Mar, 18:43, jd <[email protected]> wrote: > > > > > > you need real flow my friend - which plugs into rhino > > > > > > On Mar 14, 5:06 am, David Rutten <[email protected]> wrote: > > > > > > > Rhino has a custom newsgroup. > > > > > > > Web interface > > > > > > here:http://news2.mcneel.com/scripts/dnewsweb.exe?cmd=xover&group=rhino > > > > > > > News reader interface here: > > > > > > news://news.rhino3d.com/rhino > > > > > > > Rhino has no tools that do what you want. You'll have to code it up > > > > > > from scratch yourself. I'd recommend looking for a good Meta-ball > > > > > > modeler first though, might save you a lot of bother. > > > > > > > -- > > > > > > David Rutten > > > > > > [email protected] > > > > > > Robert McNeel & Associates > > > > > > > On Mar 14, 9:44 am, LaoyeChan <[email protected]> wrote: > > > > > > > > hi guys, > > > > > > > I'm not sure if it's proper to post here, but i looked in > > > > > > > google > > > > > > > there's no official group for rhino3d. Besides maybe grasshopper > > > > > > > can > > > > > > > also deal with it. > > > > > > > I need to make the shape of a globule of liquid that is still > > > > > > > on a > > > > > > > plane, which looks like a flat sphere.and i want it to be > > > > > > > generated > > > > > > > logically,that is, have the same curvature as what in the real > > > > > > > world. > > > > > > > Maybe the shape can be controlled by parameters such as tension or > > > > > > > gravity. Also, I need to make the shape of several globules of > > > > > > > liquid > > > > > > > merged together (sth like blobmesh in 3dMax,but they dont have the > > > > > > > shape i want). Is there any softwares that can generate it or can > > > > > > > rhino or gh deal with it? > > > > > > > Thank you for answering.
