As a follow-up that may be interesting, it seems path names will
always override an imposed order from a Merge component.

http://groups.google.com/group/grasshopper3d/web/unorderedLoft2.jpg

On Mar 23, 2:54 pm, taz <[email protected]> wrote:
> Reference this discussion:
>
> http://groups.google.com/group/grasshopper3d/browse_thread/thread/00e...
>
> On Mar 23, 2:46 pm, taz <[email protected]> wrote:
>
> > ace,
>
> > I have been pondering a similar question, but what I've come up with
> > so far is exactly the same procedure as Damien has already thoroughly
> > described.
>
> > This may not be the best example but it shows tree creation for
> > unordered lofts of variable numbers.  I think there should be an
> > easier/better way to do this, but perhaps not yet.
>
> >http://groups.google.com/group/grasshopper3d/web/unorderedLoft.jpg
>
> > -taz
>
> > On Mar 23, 12:41 pm, ace <[email protected]> wrote:
>
> > > Visose,
>
> > > Sorry if I'm not fully understanding, but it looks like the solution
> > > is specific to using three section curves.  I've been trying to figure
> > > out a way to make each loft from a variable number of curves that
> > > could be driven by the GH script knowing how many sections were
> > > generated from each initial curve - that is, if the first line had X
> > > sections along its length, the second had Y, the third Z number of
> > > sections, etc., and there were N number of generating lines each with
> > > a variable number of sections - any notion on how to do this?
>
> > > Thanks for your thoughts!
>
> > > On Mar 23, 4:25 am, visose <[email protected]> wrote:
>
> > > > The evaluate length component doesn't seem to create paths.
> > > > If you want the lofts perpendicular to the curves, try something like
> > > > this:http://grasshopper3d.googlegroups.com/web/loftevallength.jpg
> > > > Set the evaluate length component as cross reference.
> > > > It's the same method used in this 
> > > > thread:http://groups.google.com/group/grasshopper3d/browse_thread/thread/00e...
>
> > > > On Mar 23, 11:58 am, K4rl33 <[email protected]> wrote:
>
> > > > > Hi guys,
>
> > > > > Here I'm purposing a problematic that I consider really important to
> > > > > the development of GH.
> > > > > The question is: how to let the program recognize a component of a
> > > > > path to be able to join it to the correspondant of the other paths?
>
> > > > > The image will explane 
> > > > > better:http://grasshopper3d.googlegroups.com/web/Workingwithpaths.jpg?hl=en&;...
>
> > > > > Thank you all
> > > > > Carlo
>
> > > > > P.S.
>
> > > > > David, I've created your Facebook Tribute Page. I don't know if you're
> > > > > on the Facebook, if you're there, please join it...
>
> > > > > the new GH version is fantastic...thank you David.

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