Justin, You might be better off looking at this as multiple curves that are later joined.
Draw a vertical line on the high side which will guarantee you a vertical surface and possible drawing a smaller vertical line on the low side so that you don't get a cramped little corner. Take the upper endpoints of those two lines and create a curve that spans between them. From what you have drawn, a bezier curve would likely be your best bet. This will allow you to use the vertical lines as a tangent vector for the bezier curve and you can multiple that vector to alter the shape of the curve. Scott On Thu, Apr 9, 2009 at 11:54 AM, Justin <[email protected]> wrote: > > Here is a bigger image: > > http://i3.photobucket.com/albums/y88/loac1/curve-1.png > > On Apr 9, 11:51 am, Justin <[email protected]> wrote: > > Of course. Here is an image describing my parameters: > > > > http://i3.photobucket.com/albums/y88/loac1/curve.png > > > > Drawing a curve like this seems like such a simple thing to do, > > however I cannot seem to figure it out other than: > > > > 1. drawing a line between the two original points on the ground plane > > 2. drawing points along that line > > 3. generate a series going from 13 - 7, and using that to move the > > points in the z direction > > 4. then drawing a curve through those points > > > > The problem with this approach is that the curvature of the line will > > be uniform, so I won't get one side flat and the other more curved. > > > > So is there a way to change the degree of a curve along its length? > > > > Or is there a better way to do this? > > > > Thanks. > > > > On Apr 9, 10:26 am, David Rutten <[email protected]> wrote: > > > > > Hi Justin, > > > > > you cannot generate it parameterically unless it is driven by > > > parameters. What are they? > > > > > -- > > > David Rutten > > > [email protected] > > > Robert McNeel & Associates > > > > > On Apr 9, 6:12 pm, Justin <[email protected]> wrote: > > > > > > Here is what I am trying to do: > > > > > > > http://grasshopper3d.googlegroups.com/web/Untitled%20(2).jpg?gsc=BLlY... > > > > > > But instead of just drawing the curve, I want to generate it > > > > parametrically. The curve is basically going to be the section of a > > > > building. > > > > > > I figured out how to generate an arc in the z direction, or a more > > > > linear line, but I can't figure out how to get a 'weird' curve like > > > > this. > > > > > > Thanks for your help. >
