yup, if your surface is planar that means that you can plug them into Plane parameters and have them converted on the fly into planes. >From these planes you extract the z-axis, and you measure the angle between the z-axis and a vertical vector. Feed that angle into a gradient editor, and custom preview your surfaces.
-- David Rutten [email protected] Robert McNeel & Associates On Apr 9, 6:16 pm, hypertriangleman <[email protected]> wrote: > Hello Everyone, > > I was wondering if there is a way to analyse the angle of a planar > triangular surface to the construction plane and translate that into > color and in numerical data. The idea is to have a color gradient with > a vertical surface in red and a horizontal surface in white. There > are over 100 triangles with a different position in space to analyse. > Any ideas? > > Thank you.
