yup, if your surface is planar that means that you can plug them into
Plane parameters and have them converted on the fly into planes.
>From these planes you extract the z-axis, and you measure the angle
between the z-axis and a vertical vector.
Feed that angle into a gradient editor, and custom preview your
surfaces.

--
David Rutten
[email protected]
Robert McNeel & Associates


On Apr 9, 6:16 pm, hypertriangleman <[email protected]> wrote:
> Hello Everyone,
>
> I was wondering if there is a way to analyse the angle of a planar
> triangular surface to the construction plane and translate that into
> color and in numerical data. The idea is to have a color gradient with
> a vertical surface in red and a horizontal surface in white.  There
> are over 100 triangles with a different position in space  to analyse.
> Any ideas?
>
> Thank you.

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