On Mon, Oct 6, 2014 at 1:05 PM, Oliver Charles <ol...@ocharles.org.uk>
wrote:

> Hi all,
>
> I'm trying to build a little top-down level editor for a game I'm working
> on. I'm pretty much aiming for a clone of http://doombuilder.com - from
> the screenshots you should be able to see the map editor is mostly about
> drawing lines on a big grid.
>
> I have my basic rendering code working on a GtkLayout, and the next step
> is to expand the canvas so that I can create larger levels. It seems that
> the recommended process here is to take a GtkLayout and embed it in a
> GtkScrolledWindow. However, I'm unclear on what that actually *does*.
>


GtkLayout is NOT a canvas.

You need a canvas widget. Unfortunately, there is no blessed canvas widget.
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