On Mon, Oct 6, 2014 at 1:05 PM, Oliver Charles <ol...@ocharles.org.uk> wrote:
> Hi all, > > I'm trying to build a little top-down level editor for a game I'm working > on. I'm pretty much aiming for a clone of http://doombuilder.com - from > the screenshots you should be able to see the map editor is mostly about > drawing lines on a big grid. > > I have my basic rendering code working on a GtkLayout, and the next step > is to expand the canvas so that I can create larger levels. It seems that > the recommended process here is to take a GtkLayout and embed it in a > GtkScrolledWindow. However, I'm unclear on what that actually *does*. > GtkLayout is NOT a canvas. You need a canvas widget. Unfortunately, there is no blessed canvas widget.
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