Hello, Jan Nieuwenhuizen <jann...@gnu.org> skribis:
> Thompson, David writes: > > Hi David, > >>> Do you know of real simple hello-world style "games" made with >>> chickadee, say just the bird moving from left to right, respond to arrow >>> press or space bar? >> >> I don't know of anyone that has done that. It's not hard to do, but I >> think using something higher level built on Chickadee would be more >> appropriate for teaching children. Chickadee is high-level in a sense >> because it abstracts away complicated OpenGL things and provides >> useful utilities, but low-level in another sense that it leaves it up >> to the user to assemble all the pieces. "Batteries not included", if >> you will. I'm working on a project called Starling, which is a small >> object-oriented game engine that has the batteries included. I'll >> share more when I'm ready for a 0.1 release. > > Awesome! A couple of years ago I found `Laby' and my daughters liked it > a lot. I contributed a Guile mode. > > They lost interest and I'm looking for something new; chickadee looks > just so grand. Esp. because I'm hoping it could be used as an > introductory thing, but grow into a real-world game. I found that Sly was nice to show things to my children, though it was still too involved for them to understand everything (libfive Studio is of course a different beast but it’s easier to understand, I think.) Ludo’.