Hmmm - if we can have talents that emphasize a person's ability with a
group of skills, can we have an anti-talent that shows he's less
proficient with a set of skills?  How about an Anti-art talent?  The
person couldn't draw or chisel or paint to save their lives?  Worth an
equal amount as a "dsiadvantage" (permanent and not permitted to be bought
off with later experience points) as it would have been worth as an
advantage.  Each point of anti-talent increases time required to earn 1
character point (ie 220 hours for a level one anti-talent, 240 hours for a
level two etc).

Comments?


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