On Monday, June 18, 2007, at 10:48 PM, Max, Dunedin, NZ wrote:
Captain Joy wrote:Here is what I came up with: Avg # or rolls to till you hit 0 given a starting no. to beat 3 3.0046511628 4 4.0235190873 5 5.0720627766 6 6.174103593 7 7.3674737587 8 8.7174737587 9 10.317473759 10 12.317473759 11 14.984140425 12 18.841283283 13 25.012711854 14 35.812711854 15 57.412711854 16 111.41271185 17 327.41271185 18 infiniteJust one note, it won't make to much difference to the results, but as this is GURPS, the statistics are slightly different, ie a 17 & a 18 are always a failure, which means 18 won't be infinite.
Oh, you're right about that. Well, given that 17 and 18 are always failures, then the results for 17 and 18 will be exactly the same as for 16.
Also, going from 10 to 0 in only 12 rolls didn't seem right to me, so I did thirty trials on a spreadsheet. The average came to 10.4, so I guess 12 isn't too low.
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