On Monday, June 18, 2007, at 11:57 PM, Captain Joy wrote:
On Monday, June 18, 2007, at 10:48 PM, Max, Dunedin, NZ wrote:
Captain Joy wrote:
Here is what I came up with:
Avg # or rolls to till you hit 0 given a starting no. to beat
3 3.0046511628
4 4.0235190873
5 5.0720627766
6 6.174103593
7 7.3674737587
8 8.7174737587
9 10.317473759
10 12.317473759
11 14.984140425
12 18.841283283
13 25.012711854
14 35.812711854
15 57.412711854
16 111.41271185
17 327.41271185
18 infinite
Just one note, it won't make to much difference to the results, but
as this is GURPS, the statistics are slightly different, ie a 17 & a
18 are always a failure, which means 18 won't be infinite.
Oh, you're right about that. Well, given that 17 and 18 are always
failures, then the results for 17 and 18 will be exactly the same as
for 16.
Nope, it's not that simple. As average number of rolls until a failure
to roll a 16 is 54, I think the rest of the chart should look like:
16 111.4
17 265.4
18 319.4
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