On Mon, Apr 6, 2009 at 2:51 PM, Anthony Jackson <[email protected]> wrote: > Hal wrote: >> >> Perhaps one way of handling the problem is to dig up the VDS for CORPS and >> see how they handled it, and compare/contrast it with GURPS VEHICLES and >> see >> which method works better? > > Perhaps a better way of handling it is to drag out an aerodynamics textbook. >
Or to remember that it's a game? -- David Scheidt [email protected] _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
