JAWS shows about 37 mb of memory on average.
Chris Belle wrote:
Just think of all a screen-reader has to do.
Most folks don't realize the low level programming that goes in to
screen-reader functionallity.
I'm not excusing piss poor programming, or laziness, but it's hard to
make a good screen-reader.
Think of all the automatic functions we does, things like hyperactive
windows, reading tool-tips, the msaa stuff, the crazy stuff that has
to be done with video hacking even with mirror drivers, everybody
wants good sounding tts voices, so for quickest access some of that is
probably loaded in to memory.
And never mind the scripting stuff.
So it doesn't supprise me in this day of high level languages, and
let's just glue it all together and grab a module, that we is a bit
bloated like every other program on your system.
But it has to do a lot more than most programs on your system.
Watch your every keystroke, speak everything you mouse over or
interact with, and do it in some sort of logical and controled manner.
I guess that's worth a hundred megs of my ram 'grin'.
At 08:41 PM 5/22/2010, Mohaned Sayegh wrote:
Hello, I'm just wondering, how come Window-eyes takes up an ungodly
amount of ram? When first loaded, with no scripts running, it takes
up 106 MB of ram on a windows 7 home premium 64 bit system right away.
thanks
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