.... but the truth is that insight come
> unbidden, almost as a
> kind of Gestalt experience, and sometimes slowing
> down is the best way
> to accomplish your goals more quickly.

So true!  I find that I will often sit at the computer
and just bang my head against a problem for hours, and
not succeed.  But then when I stop, and go off to do
something else, suddenly I see the bigger picture. 
And  often it involves backing up and taking another,
better tack.

Kevin



> 
> --- Kevin Toppenberg <[EMAIL PROTECTED]> wrote:
> 
> > Programming while performing one of a variety of
> > choices of extreme sports?  E.g. skydiving,
> surfing,
> > mountain climbing, or scuba diving?
> > 
> > LOL  :-)
> > 
> > Kevin
> > 
> > 
> > --- James Gray <[EMAIL PROTECTED]> wrote:
> > 
> > > What is extreme programming?
> > > 
> > > Jim Gray
> > > 
> > > ----- Original Message ----- 
> > > From: "Greg Woodhouse"
> > > <[EMAIL PROTECTED]>
> > > To: "Hardhats"
> > > <hardhats-members@lists.sourceforge.net>
> > > Sent: Monday, June 27, 2005 4:45 PM
> > > Subject: [Hardhats-members] Open source, Vista,
> and
> > > XP (and I don't mean 
> > > Windows)
> > > 
> > > 
> > > >A very general question: Is Extreme Programming
> > > (XP) an appropriate
> > > > model for open source? With all built in
> tests,
> > > pair programming, and
> > > > all that, is it even workable? I have never
> tried
> > > consciously to adopt
> > > > XP as a practice, but many of the principles
> and
> > > practices in XP
> > > > resonate well with how I like to work as a
> > > developer (and how I think I
> > > > work best). Big open source projects seem hard
> to
> > > fit into this model
> > > > because of sheer scale and because of the
> > > (typically) geographically
> > > > diverse nature of the development team. On the
> > > other hand, I am struck
> > > > by the lack of attention paid to analysis and
> > > design on this list. I
> > > > also wonder if this is an entirely bad thing
> --
> > > While I don't believe
> > > > good software can just organically "evolve"
> with
> > > no clear understanding
> > > > (on the part of the developers) of what it is
> > > supposed to do, I also
> > > > believe that design is best thought of as an
> > > ongoing process and
> > > > (though the waterfall development model is no
> > > longer fashionable), we
> > > > tend to handcuff ourselves with the "first
> > > requirements, then design,
> > > > and (only) then construction" mentality. I
> agree
> > > with Kent Beck that in
> > > > his otherwise brilliant "Code Complete" Steven
> > > McConnell pushes the
> > > > construction metaphor too far. Developing
> software
> > > is (or should be) a
> > > > learning process, and we gain insight into how
> > > better to build a piece
> > > > of software by working on it. It seems
> fruitless
> > > to think that any
> > > > large problem can really completely understood
> "up
> > > front" before we
> > > > even begin to create a solution.
> > > >
> > > > "The most profound technologies are those that
> > > disappear."
> > > > --Mark Weiser
> > > >
> > > > ====
> > > > Greg Woodhouse
> > > > [EMAIL PROTECTED]
> > > > [EMAIL PROTECTED]
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > >
> >
>
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