Where it matters most is 24 frame material like movies. 120, 240, & 480
equal 5, 10, 20x oversampling where 60 was 2.5x which meant greater chance
of lost or tweened frames because it was not a multiple of the base
framerate.
On Jan 19, 2012 8:27 PM, "Bryan Seitz" <[email protected]> wrote:

> Looks great for sports, shitty for everything else.
>
> On Thu, Jan 19, 2012 at 08:14:32PM -0500, [email protected] wrote:
> >  The higher the Hz the less the blurring on fast action.
> > For example: With my 120 when a football is thrown there is a "shadowing"
> > effect ahead and behind the ball. Like double vision. It's minor but I
> > notice it. 240 is supposed to be the best for LCD/LED and make this
> > blurring almost non-existent.
> >
> >
> > On January 19, 2012 at 4:04 PM Thane Sherrington
> > <[email protected]> wrote:
> >
> > > Can I hijack this to ask a stupid question?  The hertz is the refresh
> > > rate, right?  I thought that LCD didn't refresh the way CRT did.
> >
> >
> > --
> > Regards,
> > joeuser - Still looking for the 'any' key...
> >
> > "...now these points of data make a beautiful line..."
>
> --
>
> Bryan G. Seitz
>

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