I hadn't appreciated that the read call is blocking...

So how about you do the blocking read() in a new thread, then the main
thread can poll to wait until the reading thread's state is Blocked,
before closing the channel and forcing the exception?

The problem is that the thread will be detached from the VM and blocking
in the OS for the read, so not officially Java Blocked.  You can only
determine OS blocked state via additional native code.

Therefore, as Paulex wrote, if you are not writing additional native
code for your test you may have to actually synchronize on the reading
thread having passed begin(), not when it is actually read() blocked.

Does that make sense?

Regards,
Tim

Andrew Zhang wrote:
> Hello Tim,
> 
> Thank you for your suggestion. :)
> 
> Of course, "fix" is the best choice. I also have tried to use
> "wait/notify",
> but found it didn't work for this case.
> 
> Please note that "channel1.read(targetBuf); // Label 3" is a blocking
> operation. And we want code at label 1,2 to execute after label 3.
> 
> There is the question:
> 
> Where should I put "notify"?
> 
> 1. before "read"? NO. If nofity is put before read, then we still can't
> guarantee "configureBlocking" is executed after read.
> 2. after "read"? NO. read is a blocking operatoin. It will never be
> executed
> if put notify after read.
> 3. in "read"?  Obviously NO.
> 
> Please correct me if I'm wrong.
> 
> Thanks!
> 
> 
> On 7/11/06, Tim Ellison <[EMAIL PROTECTED]> wrote:
>>
>> Andrew Zhang wrote:
>> > Hello everybody,
>> >
>> > I noticed such tests in DatagramChannel, which is useful, but
>> potentially
>> > unstable.  Consider:
>> >
>> > public void testReadWrite_configureBlock() throws Exception {
>> >        byte[] targetArray = new byte[2];
>> >        // bind and connect
>> >        this.channel1.socket().bind(localAddr2);
>> >        this.channel1.connect(localAddr1);
>> >        this.channel2.socket().bind(localAddr1);
>> >        this.channel2.connect(localAddr2);
>> >        ByteBuffer targetBuf = ByteBuffer.wrap(targetArray);
>> >
>> >        new Thread() {
>> >            public void run() {
>> >                try {
>> >                    Thread.sleep(TIME_UNIT);
>> >                    channel1.configureBlocking(false); // Label 1
>> >                    channel1.close(); // Label 2
>> >                } catch (Exception e) {
>> >                    //ignore
>> >                }
>> >            }
>> >        }.start();
>> >        try {
>> >            this.channel1.read(targetBuf); // Label 3
>> >            fail("should throw AsynchronousCloseException");
>> >        } catch (AsynchronousCloseException e) {
>> >            // ok
>> >        }
>> >    }
>> > This test assumes Label 3  code should execute before Label 1 and Label
>> 2,
>> > which is right in most cases, because the code invokes "Thread.sleep
>> > (TIME_UNIT)".
>> >
>> > However, it's potentially unstable. It heavily depends on TIME_UNIT
>> value,
>> > test environment (Hardware, OS ...)
>>
>> Urgh.  There are *very* few occasions when you need to use
>> Thread.sleep(); and 'thread synchronization' is definitely not one of
>> them!
>>
>> If you have order dependencies between two or more threads then use
>> wait/notify, or synchronized, and make them explicit.
>>
>> There are any number of books on multi-threaded programming in Java.
>>
>> > Indubitably, the test is very useful for testing
>> > "AsynchronousCloseException" of DatagramChannel.read(ByteBuffer)
>> method.
>> >
>> > How shall we deal with such issue?  Deleting such valuable tests is not
>> a
>> > wise decision, while keeping them may cause build system fail.
>> >
>> > One solution I could image is TestNG. :) i.e. Use "@dev" or
>> something to
>> > mark such tests, say, the tests are only for developing purpose.
>> >
>> > Any suggestions?
>>
>> Fix it!  :-)
>>
>> Regards,
>> Tim
>>
>> -- 
>>
>> Tim Ellison ([EMAIL PROTECTED])
>> IBM Java technology centre, UK.
>>
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> 
> 

-- 

Tim Ellison ([EMAIL PROTECTED])
IBM Java technology centre, UK.

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