Igor

You suggest optimize rendering on BufferedImage, don't you?
You have decision but it has problem, isn't it?

I don't clearly understand the problem you have, may be some pictures
help us to help you. Could you please explain how
Graphics2D.drawLine() will work using new rendering?

Thanks

---------------------------------------------------------------------
Terms of use : http://incubator.apache.org/harmony/mailing.html
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]

Reply via email to