Igor You suggest optimize rendering on BufferedImage, don't you? You have decision but it has problem, isn't it?
I don't clearly understand the problem you have, may be some pictures help us to help you. Could you please explain how Graphics2D.drawLine() will work using new rendering? Thanks --------------------------------------------------------------------- Terms of use : http://incubator.apache.org/harmony/mailing.html To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]