At 12:36 31/12/03 +0000, Joe Thornber wrote:
On Wed, Dec 31, 2003 at 11:54:27AM +0000, Graham Klyne wrote:
> My *intuition* here is that the problem is with countLeaves2, in that it
> must build the computation for the given [sub]tree before it can start to
> evaluate it.  Maybe this is why other responses talk about changing the
> state monad?
>
> But why does this computation have be done in a state monad at
> all?  countLeaves seems to me to be a pretty straightforward function from
> a Tree to an Int, with no need for intervening state other than to
> increment a counter:  as such, I'd have expected a simple recursive
> function to serve the purpose.  (Maybe there was something in the original
> application that was lost in the problem isolation?)

I think you might well be correct that I'm doing things the wrong way.
The original program is a chess prog. and the function in question is
the alphabeta search.  I wanted to hold the transposition table (a
cache of seen positions) among other things in the state monad.  I
thought this was the normal way to approach this, but am having doubts
now.  The recursive approach will indeed work, but I had hoped to
avoid all the code associated with threading the state by hand.

I didn't mean to suggest that you avoid using a state monad altogether. The idea of keeping seen positions certainly seems to me like a job for a state monad. I just wonder if it's necessary to use the state monad (or to update the state monad) when doing a "simple" calculation like counting the leaves, or evaluating a position.


I've been using Haskell for just a few months now (i.e. I'm not an "old hand") and find that my own code I use a state monad to keep just that which needs to be kept, and use normal functions for transient results.

If I speculate a little... you have a cache of previously evaluated positions and associated scores. You are given a new position and wish to calculate its score, using previous results where possible. Then I would anticipate something like:

 getOrCachePositionValue pos =
    do { mcache <- gets (findPos pos)     -- Query cache for position
       ; case mcache of
           Just cached -> return (cachedVal cached)  -- Return cached value
           Nothing     ->                            -- Not in cache:
              do { let val = calculatePosVal pos     -- Calculate new value
                 ; modify (addToCache pos val)       -- Cache new value
                 ; return val                        -- Return new value
                 }
       }

(This code of off-the-cuff, and may contain errors)

My point is that the function 'calculatePosVal' used here to evaluate a position not in the cache simply returns the calculated value, not a monad. This function is wrapped in "high level" code that queries and/or updates the cache which is kept in a state monad. Thus, the return type of 'getOrCachePositionValue' would be a monad of the appropriate type.

#g


------------ Graham Klyne For email: http://www.ninebynine.org/#Contact

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