My favorite mini app is John Conway's game of life. I implemented a version with reactive banana and found it perfect for learning the ideas.
I have a simple version of the code up on GitHub if you ever want a nice example to read. I tried to make the code neat rather than worrying about performance or features. On May 31, 2013 8:43 PM, "Christopher Howard" < christopher.how...@frigidcode.com> wrote: > I want to learn FRP but am having trouble wading through all the theory > about how FRP is implemented and how it /could/ be used for various > applications. What is the simplest, easiest-to-learn module or system > allowing you to quickly make something interesting (if not very > impressive) in an FRP style? Say, a simple simulation of some physical > phenomena outputting its state to the terminal; or an object moving on > the screen; or some other toy application that I could create and play > with. > > -- > frigidcode.com > > > _______________________________________________ > Haskell-Cafe mailing list > Haskell-Cafe@haskell.org > http://www.haskell.org/mailman/listinfo/haskell-cafe > >
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