Hello John,

Thursday, September 25, 2008, 1:55:18 AM, you wrote:

ask benchmark authors or just examine code before making any
conclusions. for example, in sumfile behcnmark, C entries use
fgets+atoi or C++ streams to read input numbers so C works 2x slower
than Clean and 4x slower than low-level Haskell code (which wasn't
accepted for the same reasons). so we have "fight of invalids" where
Haskell invalid was made much faster (on this test) by adding special
function to ghc libs

> I'm going to have to agree with David... even if you ignore the
> multi-threaded projects, why couldn't the C programs just implement
> very specific version of the third party library inside their code? Is there 
> anything stopping them?
>  

> On Wed, Sep 24, 2008 at 5:50 PM, Bulat Ziganshin
> <[EMAIL PROTECTED]> wrote:
>  Hello david48,
>  

>  Thursday, September 25, 2008, 1:38:55 AM, you wrote:
 >>> please show me example that you mean and i will show exact reasons
 >>> why this Haskell code wasn't compared to the best C code
>  
 >> The shootout seems pretty popular, and there's still a lot of C
 >> programmers around, so I wonder why the C code on the shootout would
 >> be of poor quality.
>  
>  
> 1. speed of most shootout examples heavily depends on availability and
>  quality of libraries bundled with the compiler. shootout authors
>  doesn't allow to use 3rd-party libs nor rewrite this functionality
>  from scratch. for example C lays down in multithreading tests because
>  C compilers doesn't include green thread libs
>  
>  2. unlike Don, C authors can't modify libs bundled to their compilers
>  to reach out maximum speed on these benchmarks. for example, using
>  of readInt instead of generic read allowed to make program tens times
>  faster and even outperform a bit C version that uses standard library
>  functions
>  

>  
>  --
>  Best regards,
>   Bulat                            mailto:[EMAIL PROTECTED]
>  
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-- 
Best regards,
 Bulat                            mailto:[EMAIL PROTECTED]

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