There is already a network-bytestring package: http://hackage.haskell.org/cgi-bin/hackage-scripts/package/network-bytestring
Regards Christopher Skrzętnicki On Fri, Apr 24, 2009 at 16:20, David Leimbach <[email protected]> wrote: > Sounds like the endorsement I was looking for :-) > > > On Fri, Apr 24, 2009 at 7:18 AM, John Van Enk <[email protected]> wrote: > >> I use Data.Binary to encode/decode all messages/packets in my P2P VPN >> application (http://code.google.com/p/scurry/). It's been quite fast and >> has be suitable for all my needs thus far. >> >> On Fri, Apr 24, 2009 at 10:15 AM, David Leimbach <[email protected]>wrote: >> >>> I see that there are a few approaches to doing Binary I/O with Haskell, >>> and the one I'm currently looking at using is Data.Binary from Hackage. I >>> was just wondering what folks were choosing for building networked >>> applications and doing Binary I/O. >>> The approach I was about to take was to use Data.Binary to create >>> ByteString for Network calls with a standard I/O package. Are there other >>> good options? >>> >>> Dave >>> >>> _______________________________________________ >>> Haskell-Cafe mailing list >>> [email protected] >>> http://www.haskell.org/mailman/listinfo/haskell-cafe >>> >>> >> >> >> -- >> /jve >> > > > _______________________________________________ > Haskell-Cafe mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/haskell-cafe > >
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