I think I ran across this and somehow thought this was standard, this is what I was planning to use with Data.Binary :-) Dave
2009/4/24 Krzysztof Skrzętnicki <gte...@gmail.com> > There is already a network-bytestring package: > > > http://hackage.haskell.org/cgi-bin/hackage-scripts/package/network-bytestring > > Regards > > Christopher Skrzętnicki > > > On Fri, Apr 24, 2009 at 16:20, David Leimbach <leim...@gmail.com> wrote: > >> Sounds like the endorsement I was looking for :-) >> >> >> On Fri, Apr 24, 2009 at 7:18 AM, John Van Enk <vane...@gmail.com> wrote: >> >>> I use Data.Binary to encode/decode all messages/packets in my P2P VPN >>> application (http://code.google.com/p/scurry/). It's been quite fast and >>> has be suitable for all my needs thus far. >>> >>> On Fri, Apr 24, 2009 at 10:15 AM, David Leimbach <leim...@gmail.com>wrote: >>> >>>> I see that there are a few approaches to doing Binary I/O with Haskell, >>>> and the one I'm currently looking at using is Data.Binary from Hackage. I >>>> was just wondering what folks were choosing for building networked >>>> applications and doing Binary I/O. >>>> The approach I was about to take was to use Data.Binary to create >>>> ByteString for Network calls with a standard I/O package. Are there other >>>> good options? >>>> >>>> Dave >>>> >>>> _______________________________________________ >>>> Haskell-Cafe mailing list >>>> Haskell-Cafe@haskell.org >>>> http://www.haskell.org/mailman/listinfo/haskell-cafe >>>> >>>> >>> >>> >>> -- >>> /jve >>> >> >> >> _______________________________________________ >> Haskell-Cafe mailing list >> Haskell-Cafe@haskell.org >> http://www.haskell.org/mailman/listinfo/haskell-cafe >> >> >
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