On 26.11.2012 9:19, Jakub Jermar wrote:
> Hi Petr,
> 
> On 11/26/2012 03:13 AM, Petr KoupĂ˝ wrote:
>> Hello,
>>
>> there seems to be some peculiar memory corruption causing tetris to crash
>> on ia32 build. When you launch the tetris and press 's' to start
>> playing, it
>> crashes either immediately or after drawing part of the playing board.
>> Kernel
>> console reveals that tetris tried to access some strange unmapped
>> memory area
>> when accessing statically allocated data structures through pointer in
>> 'place'
>> or 'fits_in' functions. It seems to affect all the recent mainline
>> revisions,
>> at least from 1710 and above.
>>
>> Are you able to reproduce it? Could it perhaps be somehow linked to
>> recent
>> improvements of memory management and guard pages?
> 
> I can reproduce this. I am already back at revision 1699 and the problem
> is still reproducible, so the recent memory management improvements are
> most likely not guilty.

To be more precise, this crash started to be reproducible as of mainline
revision 1666, which merged the cmos rtc-clock.

Jakub


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