I hope everyone will forgive me for my ignorance, but I have only recently begun to start learning bison.
The project that I'm working on requires me to build a custom scripting languague, that will actually compile to a windows DLL, and must have an integrated debugger. I have been able to work through some of the bison examples and think I have a pretty good grasp on how almost everything works, except for one issue. If I use bison to essentially parse my language and generate C code (which gets compiled to a windows binary), and then create a debugger that attaches to the DLL that was compiled in debug mode (for the sake of argument, lets say I'm just using dbg), will the debugging information I get from the debugger refer to the lines and symbols in the code that was written in my custom language, or will it be reffering to lines and symbols that are in the bison generated "C" code? If this is the wrong approach, I would really appreciate any thoughts or adivce that would help point me in the right direction. -- View this message in context: http://www.nabble.com/Creating-a-debugger-for-a-bison-designed-language-tf2959469.html#a8279267 Sent from the Gnu - Bison - Help mailing list archive at Nabble.com. _______________________________________________ help-bison@gnu.org http://lists.gnu.org/mailman/listinfo/help-bison