My model allows for a steer torque to be specified; for the animations I showed, it is 0, but it would be quite easy to design a simple feedback controller that would exhibit the countersteer phenomenon. You can also specify front and rear wheel torques, which could be used to model braking and accelerating torques, or friction in the hub bearings.
If I make some more animations which use a feedback controller, I'll make sure to let you know. Or if you are interested, I can guide you through the part of the code you'd need to change to include a steer torque. ~Luke On Tue, May 25, 2010 at 11:53 PM, Rhys Ulerich <[email protected]>wrote: > > I've been working on and off for the past couple of months on an open > > source project, OBD, to bring the dynamics of the bicycle to a wider > > audience by utilizing widely available open source tools. > > Quite pretty. Any change you have any countersteering-related videos > or results? This concept always comes up in motorcycle technique > courses. > > http://en.wikipedia.org/wiki/Countersteering > > - Rhys > _______________________________________________ Help-gsl mailing list [email protected] http://lists.gnu.org/mailman/listinfo/help-gsl
