> Grrrr... That erks me now ;)
> I can find all 3 trigger_cameras in a level, but every time PreThink()
> is called
> The same trigger_camera is fired *sigh* even though I have a do{} while
> (pLast != pObject); (similar to the
> Spawn selection code)
>
> -Ron

Is pLast declared global (or static within the function)???  Maybe it's
always starting at the first one each time.

Jeffrey "botman" Broome

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