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If a client enters addbot into the console the server will crash.
why would this happen?

i want a bot to be added when a client enters addbot on a dedicated server?

 if (FStrEq(pcmd, "addbot"))
   {
   for (i=0; i < 32; i++)
   {
    if ((the_player_admin_s[i].is_used == TRUE) && (the_player_admin_s[i].pEdict == 
pEntity) && (the_player_admin_s[i].was_admin==TRUE))
    {
     BotCreate( NULL, arg1, arg2, arg3, arg4 );
     // have to delay here or engine gives "Tried to write to
     // uninitialized sizebuf_t" error and crashes...
    // bot_cfg_pause_time = gpGlobals->time + 2.0;
     bot_check_time = gpGlobals->time + 5.0;
     return;
    }
    else
    {
     ClientPrint(pEntity, HUD_PRINTCONSOLE, "You do not have access to this 
command.\n");
     return;
    }

    break;
   }

   return;
   }


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