Now I look like a goof dont I?
well let me gives some background here to try and save face ;)

The code in question was not and is not mine, I was asked by the Gettysburg
MOD
team to help them out. I took on the task of resolving a few of their issues
as well
as port their code to SDK 2.2

After porting the error I reported below sprung up.

Regards,
Ron

> -----Original Message-----
> From: Eric Smith [mailto:[EMAIL PROTECTED]]
> Sent: Wednesday, February 27, 2002 03:10
> To: '[EMAIL PROTECTED]'
> Subject: RE: [hlcoders] ServerActivate() crash
>
>
> Just to fill everyone in on the problem we found...the size
> of the entvars_t
> struct in engine/progdefs.h had been changed.  You need to
> use the variables
> that are already provided in that struct (iuser, fuser,
> etc.).  You can't
> change its size.
>
> -Eric
>
> -----Original Message-----
> From: Yacketta, Ronald [mailto:[EMAIL PROTECTED]]
> Sent: Saturday, February 23, 2002 10:48 PM
> To: [EMAIL PROTECTED]
> Subject: [hlcoders] ServerActivate() crash
>
> Folks,
>
> I am trying to track down a crash in ServerActivate() at this line
>
>                 if ( pClass && !(pClass->pev->flags & FL_DORMANT) )
>
> the for loop is on its 17 iteration when it croaks.
>
> What is being populated in  pEdictList this early on that
> could cause a
> crash?
>
> I know it is not map related, I tried to run with undertow
> and it still
> crashes.
>
> Regards,
>
> Ron
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