Now I look like a goof dont I? well let me gives some background here to try and save face ;)
The code in question was not and is not mine, I was asked by the Gettysburg MOD team to help them out. I took on the task of resolving a few of their issues as well as port their code to SDK 2.2 After porting the error I reported below sprung up. Regards, Ron > -----Original Message----- > From: Eric Smith [mailto:[EMAIL PROTECTED]] > Sent: Wednesday, February 27, 2002 03:10 > To: '[EMAIL PROTECTED]' > Subject: RE: [hlcoders] ServerActivate() crash > > > Just to fill everyone in on the problem we found...the size > of the entvars_t > struct in engine/progdefs.h had been changed. You need to > use the variables > that are already provided in that struct (iuser, fuser, > etc.). You can't > change its size. > > -Eric > > -----Original Message----- > From: Yacketta, Ronald [mailto:[EMAIL PROTECTED]] > Sent: Saturday, February 23, 2002 10:48 PM > To: [EMAIL PROTECTED] > Subject: [hlcoders] ServerActivate() crash > > Folks, > > I am trying to track down a crash in ServerActivate() at this line > > if ( pClass && !(pClass->pev->flags & FL_DORMANT) ) > > the for loop is on its 17 iteration when it croaks. > > What is being populated in pEdictList this early on that > could cause a > crash? > > I know it is not map related, I tried to run with undertow > and it still > crashes. > > Regards, > > Ron > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

