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Folks,

I am trying to track down a crash in ServerActivate() at this line

                if ( pClass && !(pClass->pev->flags & FL_DORMANT) )

the for loop is on its 17 iteration when it croaks.

What is being populated in  pEdictList this early on that could cause a
crash?

I know it is not map related, I tried to run with undertow and it still
crashes.


Regards,

Ron

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