The original, pre-Half-Life Worldcraft was a shareware Quake editor. I
bought the registered version.

----- Original Message -----
From: "Tom" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, April 13, 2002 10:03 AM
Subject: Re: [hlcoders] QOOLE


> ?! worldcraft came free on the hl cd!
>
> ----- Original Message -----
> From: "Neale Roberts" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, April 13, 2002 8:02 AM
> Subject: Re: [hlcoders] QOOLE
>
>
> > I purchased Worldcraft! Then Valve went and gave it away for free. Can I
> get
> > my money back? :)
> >
> > ----- Original Message -----
> > From: "Tim Holt" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, April 13, 2002 7:09 AM
> > Subject: Re: [hlcoders] QOOLE
> >
> >
> > > I was an original Qoole purchaser back a few years - used it for Q1 &
TF
> > > mapping.  I loved it EXCEPT for that exact error you mentioned.  Drove
> > > me so crazy having to "fix" maps all the time.  I chucked it and went
> > > "standard".
> > >
> > > Kuja wrote:
> > >
> > > >Even tho valve just released the new version of WC (valve hammer) I
> still
> > > >like to use a little program called QOOLE. Theres just one problem
with
> > it,
> > > >and thats the fact that it rounds floats when it saves to .map so you
> get
> > > >leaks D:. Good news is, they released the source. I was looking for
> > someone
> > > >to help me update it to *workable* condition. Thanks. -- Kuja
> > > >
> > > >_______________________________________________
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> > > >
> > >
> > >
> > > --
> > > I think...I think it's in my basement. Let me go upstairs and
> check. -M.C.
> > Escher
> > >
> > >
> > >
> > > _______________________________________________
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> > >
> > >
> >
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> >
>
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