That's one of my big problems. Next to no players, even less of those use
our forums, and everyone I've asked has HL rather than CS Retail, since
they've been playing since HL came out, rather than just buying CS to play
CS.

Though asking on here suffers from that too, I can't imagine (m)any coders
coding mods without a proper version of HL.

----- Original Message -----
From: "Mark Gornall" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, April 25, 2002 11:22 AM
Subject: RE: [hlcoders] CS Retail support


> I'm not sure, but plenty people play my mod using CS Retail with no
> problems. I'm would expect some maps to fail if they couldn't find the
valve
> textures, but then again we use nowadtextures a lot but it would certainly
> fail if it couldn't find the HL gibs so they must be there somewhere too.
>
> routetwo
> www.vampireslayermod.com
>
>
> -----Original Message-----
> From: Paul 'MoOg' Samways [mailto:[EMAIL PROTECTED]]
> Sent: 25 April 2002 11:07
> To: [EMAIL PROTECTED]
> Subject: Re: [hlcoders] CS Retail support
>
>
> Just to drag this back up again real quick,
>
> Could someone supply me with a list of the files in the CS Retail pak so I
> know what I do and don't need to include in a 'CS support pak'. I'd hope I
> don't need to include every ambient sound effect/gib model/etc used, but
I'd
> like to be sure.
>
> Thanks,
>
> Paul 'MoOg' Samways
> Judgement HL - http://justicedepartment.co.uk
>
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