I will do if there is no other solution

Is there any dod header file with all weapon names then ? that would be
helpful

if not it will take some more time to get all weapon names

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alfred
Sent: Friday, May 30, 2003 9:20 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Weapon Names in DoD 1.0 from withing a MetaMod
Plugin ( StatsMe to be exact )


Why don't you want to hard code the weapon names? I know its not
elegant, but I reckon it would be safer than any hack to pull the name
from the engine.

Punisher wrote:

>
>
> Hi,
>
> Like you all know ( or not ) , StatsMe gathers in-game realtime Statistics
> from players.
> So it has per-weapon stats. The problem now in DoD 1.0 is that i cant
figure
> out the weapon names.
> In prior versions, or in other HL Mods ( CS / TFC ) the weapon name is
send
> with the WeaponList Engine msg to MetaMod.
>
> In DoD 1.0 it only sends the weapon id, and some more more-or-less useless
> infos.
>
> Is there any engine function to get the Weapon name from the ID ? or any
> other way _without_ hardcoding the weapon names ?
>
>
> -Punisher
> UA StatsMe Coordinator
>
>
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