I will do if there is no other solution Is there any dod header file with all weapon names then ? that would be helpful
if not it will take some more time to get all weapon names -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alfred Sent: Friday, May 30, 2003 9:20 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Weapon Names in DoD 1.0 from withing a MetaMod Plugin ( StatsMe to be exact ) Why don't you want to hard code the weapon names? I know its not elegant, but I reckon it would be safer than any hack to pull the name from the engine. Punisher wrote: > > > Hi, > > Like you all know ( or not ) , StatsMe gathers in-game realtime Statistics > from players. > So it has per-weapon stats. The problem now in DoD 1.0 is that i cant figure > out the weapon names. > In prior versions, or in other HL Mods ( CS / TFC ) the weapon name is send > with the WeaponList Engine msg to MetaMod. > > In DoD 1.0 it only sends the weapon id, and some more more-or-less useless > infos. > > Is there any engine function to get the Weapon name from the ID ? or any > other way _without_ hardcoding the weapon names ? > > > -Punisher > UA StatsMe Coordinator > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders