Why would Valve do that? It defeats the purpose of getting the modification community jump-started.
Sniper ----- Original Message ----- From: "Beef" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, May 30, 2003 6:06 PM Subject: Re: [hlcoders] estimated release date foe hl2 sdk? > Subject: Re: [hlcoders] estimated release date foe hl2 sdk? > > > > Valve clearly stated that the SDK will be released BEFORE the game, not > when > > it goes gold. As I recall, "some time" in August was the official word. > > > > By releasing the SDK that early, it's going to jump-start the mod > community > > for Half-Life 2... which is probably what Valve is hoping for. > > > > Sniper > > Still, 'released' can also mean that they'll only release it to a few mod > teams under strict NDA... > say DoD and NS team > > -Beef > > > > > ----- Original Message ----- > > From: "RDG O'Sullivan" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Friday, May 30, 2003 4:40 PM > > Subject: Re: [hlcoders] estimated release date foe hl2 sdk? > > > > > > > > I seem to remember seeing that the SDK for HL2 will be released ahead > > > of the full game. Is there a target release date for the SDK? > > > > > > I doubt this applies to us. A coding SDK would be basically useless > > > without a copy of the engine. Even with well documented APIs, though > > > then we'd at least be able to get acquainted with the system. > > > > > > More likely, they'll hold the coding SDK back at least until the game > > > goes gold, so they have the room to make changes in response to things > > > picked up Q&A without hurting community relations by releasing two > > > versions of the SDK *before the game comes out*. > > > > > > -randomnine- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders