Hallo,

Wednesday, July 30, 2003, 23:21,
Michael A. Hobson <[EMAIL PROTECTED]> wrote:

> Games that use byte-code script interpreters which run a mod's code in
> secure sandboxes in Java fashion -- with no actually machine contained
> in the mod --  cannot be used to implement trojan mods.

However, virtually any mod comes with an installer executable so that
additional files all go in the right places. No need to mess up the
computer with the mod itself, just put some evil code in the installer.

--
Sebastian Steinlechner <[EMAIL PROTECTED]>    //    www.resourcecode.de
        "In the beginning the Universe was created. This had made a lot of
                people very angry and been widely regarded as a bad move."
                                                           - Douglas Adams

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