I developed a mod for Counter-Strike that adds several new weapons. Since moving to 1.6 some of the custom weapon view models (v_*) appear in the left hand instead of the right. This did not happen under 1.5.
As a test I tried using models from Half-Life (ex: v_rpg.mdl) and they correctly appear in the right hand. Based on that my assumption is it has something to do with my custom models I just can't figure out what. The models preview correctly in the model viewer and appear correct in Milk Shape 3d. Anyone have any ideas or a direction they can point me in? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders