yes, i did. for "entity_state_t gamedll Entity_Encode" and "entity_state_player_t gamedll Player_Encode" i've added
DEFINE_DELTA( vuser1[0], DT_ANGLE, 16, 1.0 ), DEFINE_DELTA( vuser1[1], DT_ANGLE, 16, 1.0 ), DEFINE_DELTA( vuser1[2], DT_ANGLE, 16, 1.0 ) (there is angles in it, so i marked them as DT_ANGLE) -----Original Message----- From: "Tony \"omega\" Sergi" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Date: Tue, 16 Nov 2004 08:30:22 -0500 Subject: RE: [hlcoders] Access vuser1 in client-side PMshared code > > You need to modify delta.lst and add entries for vuser1. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

