yes, i did.
for
"entity_state_t gamedll Entity_Encode" and
"entity_state_player_t gamedll Player_Encode"
i've added

DEFINE_DELTA( vuser1[0], DT_ANGLE, 16, 1.0 ),
DEFINE_DELTA( vuser1[1], DT_ANGLE, 16, 1.0 ),
DEFINE_DELTA( vuser1[2], DT_ANGLE, 16, 1.0 )

(there is angles in it, so i marked them as DT_ANGLE)


-----Original Message-----
From: "Tony \"omega\" Sergi" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Date: Tue, 16 Nov 2004 08:30:22 -0500
Subject: RE: [hlcoders] Access vuser1 in client-side PMshared code

>
> You need to modify delta.lst and add entries for vuser1.

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to