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I would think most of this would be found with IGameEventManager



On Thu, 2 Dec 2004 00:09:53 -0500 (EST), David Anderson wrote:
><SPAN>> For example, how would it be possible to hook anything in
><SPAN>> IServerGameDLL,
><SPAN>> or say something more useful like IVEngineServer::ChangeLevel or
><SPAN>> IVEngineServer::CreateEdict or IVEngineServer::LogPrint?
><SPAN>>
><SPAN>> -----David Anderson
><SPAN>>
><SPAN>> On Wed, 1 Dec 2004, Alfred Reynolds wrote:
><SPAN>>
><SPAN>>> What fraction of power are you missing? The plugin interface
><SPAN>>> should have
><SPAN>>> all the relevant callbacks you need.
><SPAN>>>
><SPAN>>> - Alfred
><SPAN>>>
><SPAN>>> ----Original Message----
><SPAN>>> From: [EMAIL PROTECTED]
><SPAN>>> [mailto:[EMAIL PROTECTED] On Behalf Of David
><SPAN>>> Anderson Sent: Wednesday, December 01, 2004 8:03 PM To:
><SPAN>>> [EMAIL PROTECTED] Subject: [hlcoders] ServerPlugin
><SPAN>>> API
><SPAN>>>
><SPAN>>>> With HL1 metamod, it was possible to hook Engine and GameDLL
><SPAN>>>> calls
><SPAN>>>> directly because Metamod literally sat in between the engine and
><SPAN>>>> gamedll.
><SPAN>>>> With HL2's server plugin interface, it appears that it sits on
><SPAN>>>> the
><SPAN>>>> side, and that you only get a fraction of this power through the
><SPAN>>>> IServerPlugin interface.
><SPAN>>>>
><SPAN>>>> Is this the case?  Do we still have the ability to intercept
><SPAN>>>> engine/gamedll calls?  Or have I missed something in the SDK (I
><SPAN>>>> only
><SPAN>>>> took a cursory look).
><SPAN>>>>
><SPAN>>>> Thanks,
><SPAN>>>>
><SPAN>>>> -----David Anderson
><SPAN>>>>
><SPAN>>>>
><SPAN>>>> _______________________________________________
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><SPAN>>>
><SPAN>>> _______________________________________________
><SPAN>>> To unsubscribe, edit your list preferences, or view the list
><SPAN>>> archives, please visit:
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><SPAN>>>
><SPAN>>
><SPAN>> _______________________________________________
><SPAN>> To unsubscribe, edit your list preferences, or view the list
><SPAN>> archives, please visit:
><SPAN>> http://list.valvesoftware.com/mailman/listinfo/hlcoders[4]
><br>
><SPAN>

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