6 years x 15 engineers = much code -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of tei Sent: Sunday, December 05, 2004 1:06 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] entity limit?
Yahn Bernier wrote: > The engine currently has this entity limit: > > // How many bits to use to encode an edict. > #define MAX_EDICT_BITS 11 > // # of bits needed to represent max edicts // Max # of edicts in a > level (1024) > #define MAX_EDICTS > (1<<MAX_EDICT_BITS) > > The index is networked as an unsigned, so the max # of entities is > 2048 for networking > > Yahn > > Thanks Yahn I am *impressed* by the sdk size. I am actually printing ai_basenpc.cpp, 180 pages *cough* _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders