Ronny Schedel wrote:
Did you tried IServerGameClients::GetPlayerState()?
There are some angles too... I dont know, maybe
it helps you.

No, I didn't try it last night because I didn't know how to load the IServerGameClients interface. After Ronny's reply, I'm assuming I can load it using gameServerFactory(). I'll try it tonight and see how it goes.

--
Jeffrey "botman" Broome

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Reply via email to