Even if you were to get the sdk without getting the game How would you
go about testing anything you made with it and for that you would need
to own Half-Life2.

I dont see any viable reason to have the sdk without owning a copy of
hl2 other then to say write a server plugin.


On Wed, 8 Dec 2004 21:20:31 -0500, Soham Roy <[EMAIL PROTECTED]> wrote:
> i don't have money and i only need the sdk
>
>
>
>
> On Wed, 8 Dec 2004 10:42:24 -0800, Jay Stelly <[EMAIL PROTECTED]> wrote:
> > The reason we use the versioned interfaces in the Source SDK is to make
> > it extremely unlikely that any mods will break as we upgrade the engine.
> > We've done lots of engine updates over the years without breaking mods,
> > and the interfaces are a new tool that make it even easier to do this
> > successfully.
> >
> > Jay
> >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of tei
> > > Sent: Wednesday, December 08, 2004 9:03 AM
> > > To: [EMAIL PROTECTED]
> > > Subject: Re: [hlcoders] sourcesdk.gcf question
> > >
> > >
> > > Ruari O'Sullivan wrote:
> > >
> > > [...]
> > >
> > > > Hopefully Valve will be looking at an advance access program for
> > > > modders in the future so we can respond to engine changes when they
> > > > become necessary, or the first thing you know about a problem with
> > > > your mod is when it starts segfaulting everywhere from SF to Sydney.
> > > >
> > > > -randomnine-
> > >
> > >
> > > Say... a bug on Source able remote root access,  Valve fix
> > > that bug and update Source, all Source engines update but
> > > some mods broke.
> > >
> > > Humm...
> > >
> > > Can be interesting If Valve able to test patches before
> > > relase, so coders can test before the crash will ocurr
> > > (anyway modders will be lazy and will not test)
> > >
> > > Maybe Steam will support 3th modes "update to stable",
> > > "update to experimental" and "no updates", so modders will be
> > > able to debug against actual versions and future versions.
> > > This will also able some dedicated servers to inmediatelly
> > > apply updates even if where "experimental",..
> > >
> > > This its a similiar design decision as Debian has taken with
> > > woody, sid, etc..
> > >
> > > Humm.. Real World sux :/  Fortunally enough, I dont work on
> > > valve, so I dont need to care about this problems. MuAHahahaha! :D
> >
> >
> > >
> > > _______________________________________________
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> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
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>
>

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