Hello All, Are the basic movements of strafing and forward/backward built into the engine? Is it possible to add a fundamentally new movement, e.g. rotate about an axis passing through center of player and orthogonal to player's plane (if one were floating in space rather than standing)? I've been trying to step through the basic movements and run up against engine stuff which is not exposed in the source code.
Or am I missing something obvious? Many thanks in advance.... _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders