I can't speak for most people here but the current SDK is "sparse" I personally like learning the engine by doing most the basic work myself but I think most people would like a solid base to work off, and not have to create the basics like A round timer for example.
Erik, Can I ask what is planned for the next version of the SDK? I know that there is going to be a "physics fix" by Jay Stelly. Anything else we should expect? On Tue, 18 Jan 2005 10:30:41 -0800, Erik Johnson <[EMAIL PROTECTED]> wrote: > Please be very specific when talking about what is broken with the SDK. > > We'll work on any problems or difficult areas that you're running in to. > > Erik > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Ben Davison > Sent: Tuesday, January 18, 2005 5:30 AM > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] HL2DM SDK in January or February? > > I think it has todo with so much stuff that is broken or non > functional in the current SDK that has to-do with it. > > I would rather have most of the "grunt" work done for me then having > to reimplement basic stuff like scoreboards or team menus. While I do > admit implementing it yourself is a great way to learn the ins and > outs of the engine, i'm sure most people would like a fully functional > base to work from. > > On Tue, 18 Jan 2005 02:56:20 -0600, DOOManiac > <[EMAIL PROTECTED]> wrote: > > > > I get the impression that most people are wanting the "standard" > things > > to be there already for them, like scoreboards and teamplay systems > > (including voice icons and chat coloring and stuff), rather than > coding > > their own. > > > > For some beginners (I consider myself once, so perhaps I can speak for > > them, since I'm a dumbass) I also think a lot of it has to do with > just > > fear of putting work into something now, and not knowing what to do to > > merge the code later. > > > > I just want a fully working spectator mode cause I don't feel like > > fixing the broken one. heh > > > > ------------------ > > Russell "DOOManiac" Weed > > ------------------ > > [EMAIL PROTECTED] > > ------------------ > > > > Alfred Reynolds wrote: > > > The code for HL2DM won't be until February at the earliest. I am > > > interested as to why people want it. It doesn't contain anything > more > > > that the current SDK. > > > > > > The only real difference is has some HL2 weapons predicted (the > current > > > SDK has all its weapons predicted also) and it has a some more > examples > > > to work from. If you want to make a HL2DM clone or get more examples > > > then it will be useful, otherwise... > > > > > > - Alfred > > > > > > ----Original Message---- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Jose > Luis > > > Gonzalez Sent: Sunday, January 16, 2005 11:40 PM To: > > > hlcoders@list.valvesoftware.com Subject: [hlcoders] HL2DM SDK in > > > January or February? > > > > > > > > >>This is a multi-part message in MIME format. > > >>-- > > >>[ Picked text/plain from multipart/alternative ] The one million > > >>dollar question. Will Valve release HL2DM this month ??, any news > > >>about it?? > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > -- > - Ben Davison > - http://www.shadow-phoenix.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Ben Davison - http://www.shadow-phoenix.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders