When we release it you will see :)

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Bug Sent:
Tuesday, January 18, 2005 12:14 PM To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] HL2DM SDK in January or February?

> Sorry are you saying you are adding the ability to communicate with
> end users in the next release or that we, just as a general note,
> should use
> CreateMessage() to send things to users?
>
> How does DIALOG_ENTRY take input from a user?
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds
> Sent: 18 January 2005 18:55
> To: hlcoders@list.valvesoftware.com
> Subject: RE: [hlcoders] HL2DM SDK in January or February?
>
> We will be releasing a basic bot API for plugins (with a very simple
> example). We have also extended the IPlayerInfo structure to return
> more data about player. You should use the
> IServerPluginHelpers::CreateMessage() function to communicate with
> end users from a plugin (oh, and we added a DIALOG_ENTRY message type
> that lets you prompt a user for input).
>
> - Alfred
>
>
> ----Original Message----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Josh Sent:
> Tuesday, January 18, 2005 7:08 AM To: hlcoders@list.valvesoftware.com
> Subject: RE: [hlcoders] HL2DM SDK in January or February?
>
> > Any possibility of any server plugin updates? Perhaps the ability to
> > change a user's origin?  It would be great if there could be a
> > function that allows us to modify the damage done per shot before
> > it is processed.
> >
> > Not sure if you wanted a feature request or not :P
> >
> > Also, will hudmessages be fixed for CS:S?
> >
> > Thanks,
> > Josh
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> > Reynolds Sent: Monday, January 17, 2005 11:28 PM
> > To: hlcoders@list.valvesoftware.com
> > Subject: RE: [hlcoders] HL2DM SDK in January or February?
> >
> > The code for HL2DM won't be until February at the earliest. I am
> > interested as to why people want it. It doesn't contain anything
> > more that the current SDK.
> >
> > The only real difference is has some HL2 weapons predicted (the
> > current SDK has all its weapons predicted also) and it has a some
> > more examples to work from. If you want to make a HL2DM clone or
> > get more examples then it will be useful, otherwise...
> >
> > - Alfred
> >
> > ----Original Message----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Jose
> > Luis Gonzalez Sent: Sunday, January 16, 2005 11:40 PM To:
> > hlcoders@list.valvesoftware.com Subject: [hlcoders] HL2DM SDK in
> > January or February?
> >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ] The one million
> > > dollar question. Will Valve release HL2DM this month ??, any news
> > > about it??
> >
> > _______________________________________________
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> >
> >
> >
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