i would be looking to see if you have implemnted your calls in the weapon function correct in the mp game rules, or what ever it is you use.
--- Knifa <[EMAIL PROTECTED]> wrote: > Hi all. > > I'm working on a mod called SourceForts where you > build forts and fight > each other in teams. > Everytime a player tries to do something, the game > crashes (client, not > server) > If you're hosting it, everything works fine. > > The only things I've done are > Added a weapon to freeze physics objects > (weapon_freezer, shared > between the client and server) > Added a logical entity to control game state, > which has been added > to the globals (server-side, is there a client one?) > Edited the client spawn code for items, so that > they get diffrent > weapon depending on the state (server-side) > Changed the team names > Changed the game description > > Does anyone get any problems like this? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ===== http://ammahls.com __________________________________ Do you Yahoo!? All your favorites on one personal page – Try My Yahoo! http://my.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders