Sidenote:

C:\Steam\SteamApps\benosp\sourcesdk\bin

vconfig.exe looks to be what you need.



On Sat, 12 Mar 2005 13:23:30 -0500, David Kiger <[EMAIL PROTECTED]> wrote:
> I've just now gotten around to playing with the SDK, and I'm running
> into a problem right off the bat.  It seems that the game_SDK.sln file
> that is included in the "Modify HL2 Multiplayer" isn't valid.  Visual
> Studio recognizes the Everything_SDK.sln file, and the game_SDK.sln
> file in other options under "Create a mod," but not the one I'd like
> to use.  I've tested other setup options and the files work, so I
> really don't think it's anything I'm doing wrong.
>
> As a side note, from testing different configurations I now have about
> 5 or 6 "TEST" mods listed under "Current Game:".  How can I get rid of
> them?  I've nuked the directories and (I think) all associated files,
> but they're still showing up.
>
> Thanks,
> Dave
>
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>


--
- Ben Davison
- http://www.shadow-phoenix.com

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