Sidenote: C:\Steam\SteamApps\benosp\sourcesdk\bin
vconfig.exe looks to be what you need. On Sat, 12 Mar 2005 13:23:30 -0500, David Kiger <[EMAIL PROTECTED]> wrote: > I've just now gotten around to playing with the SDK, and I'm running > into a problem right off the bat. It seems that the game_SDK.sln file > that is included in the "Modify HL2 Multiplayer" isn't valid. Visual > Studio recognizes the Everything_SDK.sln file, and the game_SDK.sln > file in other options under "Create a mod," but not the one I'd like > to use. I've tested other setup options and the files work, so I > really don't think it's anything I'm doing wrong. > > As a side note, from testing different configurations I now have about > 5 or 6 "TEST" mods listed under "Current Game:". How can I get rid of > them? I've nuked the directories and (I think) all associated files, > but they're still showing up. > > Thanks, > Dave > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Ben Davison - http://www.shadow-phoenix.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders