You should not call DrawSetTextureRGBA() directly, use an ImagePanel instead. If you must use DrawSetTextureRGBA() then see the list archives for how to use it.
- Alfred -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jethro Beekman Sent: Tuesday, March 22, 2005 7:40 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Re: DrawSetTextureRGBA Hi again, Maybe you can supply me with a _working_ example using DrawSetTextureRGBA? Because my code _works_ when I use DrawSetTextureFile. And the buffer data is correct, I tested it by writing the buffer to a file. So I guess the problem is with DrawSetTextureRGBA, either I dont call it the right way, or it isnt implemented right in the engine. deathz0rz _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders