I think I need to try this out now :-) I'll reply if I find anything glaringly helpful
----- Original Message ----- From: "Mattie Casper" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Saturday, April 02, 2005 11:00 AM Subject: [hlcoders] net_showevents, please mark it as a cheat This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I was just doing some research for EventScripts and stumbled upon the "net_showevents" client command. I'd like to request that this be made a 'cheat' command. This command will display game events as the client receives them. The problem is that this is too much information for players to have. For example, knowing the details of a bomb_planted or player_hurt event is probably a bit unfair. It's even "handier" information for a player when they've set "developer 1" so that console messages are output to the top left of the screen. As a result, they get on-screen notification of what bombsite the bomb is planted at, and, even worse, the health of other players from player_hurt. Even knowing that someone was hurt by your 'shot-in-the-dark' hegrenade is probably too powerful (let alone knowing their life total afterwards). Anyway, just my $.02, -Mattie -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders