I added a texture which looks decent http://www.totalretribution.com/r00t316/nvgoff.JPG http://www.totalretribution.com/r00t316/nvgon.JPG
Now the question is... How can I make the out porition solid ? I thought we could do it in photoshop by making the center alpha'd and the outside of it solid but that isn't working as expected. I currently have "UnlitGeneric" { "$baseTexture" "effects/nightvision" //"$vertexalpha" 1 "$additive" 1 } which gives the following http://www.totalretribution.com/r00t316/shouldbesolid.JPG If i change it to "UnlitGeneric" { "$baseTexture" "effects/nightvision" "$vertexalpha" 1 // "$additive" 1 } then it looks like http://www.totalretribution.com/r00t316/nvgbroke.JPG as you can see the center green is missing. Also it does not brighten things up either. Is it possible to darken the sides like the nvgbroke.JPG but allow it to brighten up things like nvgon.JPG? Using 1 texture? r00t 3:16 CQC Gaming www.cqc-gaming.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders