A suggestion for you nodes; Place them at the very most, 256 units apart. What I like to do when I make my maps is to just put 1 node in the top left corner or something, and then copy. Then do paste special, and then make like 20 copies or something with the x offset set to 256 (makes 20 copies to the right in the top view.) Then select all of those nodes, then copy, then paste special, then set y to -256, so it makes 20 copies going down. Then select all of those nodes in your 20x20 grid and then copy them and then paste-special 1 layer at z with 128 units, but then change all the nodes to ai_node_air, and then copy them all at 128 units apart on the z level.
Hope this helps you :) You might also want to select all your ai nodes and then put them into a visgroup so you can hide them when you need to do brushwork. That portal thing in your corner over there looks awesome :) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders