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http://developer.valvesoftware.com/wiki/My_First_Entity

Has all the good stuff with linking the FGD hammer and your code together.

On 8/17/05, Chris Adams <[EMAIL PROTECTED]> wrote:
>
> Actually I have another question that's loosely related...
>
> I haven't actually used Hammer so I'm not sure, but I believe you can
> create
> an entity as defined in the FGD, and then assign it with a name? So how
> would I go about in the source code getting a handle on the entity in the
> map that was named 'redflag' for instance of entity type eftcmp_flag?
>
> CEFTCMPFlag handle = ...... :-)
>
> Thanks,
>
> ---------------------------------------
> Chris Adams
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Chris Adams
> Sent: 17 August 2005 15:24
> To: hlcoders@list.valvesoftware.com
> Subject: [hlcoders] Resetting model entity for CTF
>
>
> Hi,
>
> I'm currently trying to work in CTF as a gametype for the MOD I'm working
> on, but I'm having a bit of trouble on resetting the model entity
> (restoring
> it to its map-defined position) at the appropriate points. I'll probably
> end
> up going through it all and working something out eventually, but I just
> thought I'd ask here in case anyone can recommend something and save me
> the
> hassle :-)
>
> Thanks,
>
> ---------------------------------------
> Chris Adams
>
>
>
>
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>
>
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--
- Ben Davison
- http://www.shadow-phoenix.com
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