For early versions of hidden we just commented out the world model from the
weapon script - it threw an error in the console, but didn't crash and the
model was invisible (no error model either). Might be a good place to start
looking.

If that doesn't work for you, could you not maybe set the models alpha to 0?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Imperio59
Sent: 26 November 2005 20:20
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Is there such a thing as a NULL model?

Hi,
I'm faced with a problem right now, and i've been trying a few solutions but
to no avail so far...
I'm trying to create a weapon that has a first person view model, but no
third person model at all (the character model will display the animation).
I've tried SetModel(NULL); or putting "" as the world model name in the
script file, both those crash me... I've tried putting a bunch of
AddEffect(EF_NODRAW) everywhere in my weapon class, no luck there, i've had
a modeller make me an empty model, and that also crashes...

Anyone got a simple solution for me to fix this problem?


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