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hey, im having the same problem. In fact on a pristine, unmodified sdk (i
think), my police_sdk.mdl will crash my client right off the bat, giving me
the same errors (and maybe others).
In the server's console it says:
CalcSequenceIndex: can't find 'idle_upper_Pistol'.
CalcSequenceIndex: can't find 'walk_upper_Pistol'.
CalcSequenceIndex: can't find 'run_upper_Pistol'.
but it won't crash, and when you connect a client to it at that point, the
client crashes with a slew of various assertion failures.
If you have figured out how to get ANY models besides terror.mdl to work, I
would love to know how and which ones and why.
Thanks,
brit

On 1/8/06, Andrew (Bromfitsen) <[EMAIL PROTECTED]> wrote:
>
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> I'm using the Advanced SDK, I know "Why not just use the HL2MP SDK," and
> I've run across an unexpected crash.  On the server I set the player model
> whenever they players change teams.  It works fine for your first team
> selection, and then on the second one it works aswell so you have now been
> both player models.  But when you select the previous team again, you will
> get to spawn but as soon as you start to move it crashes the client dll,
> because the studio header pointer is invalid.  I was just wondering if
> anyone else had see this issue or if it's just me.  I'm using the standard
> Police_SDK.mdl and terror.mdl so that might be the issue, but I was pretty
> sure it wasn't since it plays them fine the first time.
> --
>
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